I have a decade-long experience in a game industry as an artist (starting from 2007). During this period I had a chance to work with a variety of companies and to contribute in different projects. I started my career as an environment artist and got a chance to grow to Art Director. In a few years after my career had started, I got an idea to share my knowledge with other artists. So that was a beginning of my school of Concept Art and Illustration (Smirnov School), which was founded to be able to help people in developing their skills to work in a game industry.